Parry: Hornet holds her needle in a defensive stance, blocking any incoming attack.Run: Hornet runs to move within the arena.Leap: Hornet jumps to move within the arena.The needle can damage the Knight on the way back. The range of this attack is slightly smaller than the width of the battlefield. Throw: Hornet throws her needle forward, then pulls it back.Gossamer Storm: Hornet unleashes an area-of-effect attack centred on herself, using her thread to slice into anything around her.Aerial Lunge: Hornet jumps in the air before aiming at the Knight and rushing downwards.
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